![]() ![]() Nicotine cravings Chocolate makes people happier. Eventually these villagers begin to grumble about the lack of churches and cosy clothes so you plonk down a chapel, a couple of sheep farms and a weaver's house. The latter structures quickly fill with pioneers - the lowliest of the game's five social classes. A few minutes later there are enough gathered materials to construct a settlement centre and a huddle of thatched hovels. Using the contents of your sloshing hold, you erect a coastal warehouse, along with some fishermen's cottages and woodsmen's huts. You guide the ship around the map until you find an island that looks suitable for settlement. First they supply a cute little galleon and a big randomly-generated map veiled in fog. Here's how Related Designs keeps you superglued to your seat. This is dangerously absorbing entertainment - DVT in a DVD case. Me, I'd usually condemn this kind of presumptuous nannying, but in Anno 1701's case I think it's actually a sensible precaution. Mums will approve of the way this classy settle-and-trade strategy game watches for signs of chronic addiction then dispenses subtle health warnings via in-game characters. Don't you want to stretch your legs for a bit?" "You've been playing for two hours without a break.
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